Missing data for 4 layers in GetLayerStaticData and GetRewardInformation APIs

1. Project / Builder name

Nesos Optimizer

2. What are you trying to build?

Pool tracker and optimize Nesos farming based on the player’s best kill efficiency (mobs per minute) in each area.

3. What kind of request is this? (check one)

  • New data or API that doesn’t exist yet
  • An existing API returns an ERROR (4xx/5xx, timeout, can’t connect)
  • An existing API returns WRONG or MISSING values
  • API key / access / rate limit / permission issue
  • Blockchain / smart contract / RPC question
  • Policy / terms / contract / app registration
  • Game resource request (images, animations, sprites)
  • Just need help understanding how to use something

4. Details

Both APIs are missing response data for the following 4 layers:
Living Spring — Arc. 560
Mirror-touched Sea — Arc. 640
The Final Edge of Light — Arc. 600
Plunging Depths — Arc. 670
Expected behavior: These layers should return static data (level range, layer name) and reward information (drop probability, inventory status) like other layers.
Actual behavior: No data is returned for these 4 layers in either API response.
Impact: Prevents retrieving reward/inventory and static layer info for these specific content layers.

5. Related API / endpoint (if any)

POST /v1rc1/msn/rewards/{worldId}
POST /v1rc1/msn/layers/static

6. If a value is wrong — does it look correct elsewhere? (check one)

  • Only OpenAPI is wrong — Navigator / in-game is correct
  • Navigator / in-game shows the same wrong value too
  • Not sure / can’t compare

7. Current status (check one)

  • API key approved, actively using
  • API key requested, waiting for approval
  • Haven’t requested yet — checking if it’s possible first

8. Attachments

No

Your request has been received. The relevant team is reviewing it and will get back to you shortly.

I’m having the exact same issue and would like to be notified once it’s resolved. Should I create a separate post/ticket, or is following this thread sufficient since my issue is identical?

f you’re experiencing the same issue, you can just follow this thread for updates!

Thanks for the report! We’re already working on a fix, and it’s scheduled to go out with the October 15 update. After that, these layers will return static data and reward info just like the others. If anything still looks off after the update, just drop a reply here and we’ll take another look :raising_hands: