1. Project / Builder name
Nesos Optimizer
2. What are you trying to build?
Pool tracker and optimize Nesos farming based on the player’s best kill efficiency (mobs per minute) in each area.
3. What kind of request is this? (check one)
- New data or API that doesn’t exist yet
- An existing API returns an ERROR (4xx/5xx, timeout, can’t connect)
- An existing API returns WRONG or MISSING values
- API key / access / rate limit / permission issue
- Blockchain / smart contract / RPC question
- Policy / terms / contract / app registration
- Game resource request (images, animations, sprites)
- Just need help understanding how to use something
4. Details
Both APIs are missing response data for the following 4 layers:
Living Spring — Arc. 560
Mirror-touched Sea — Arc. 640
The Final Edge of Light — Arc. 600
Plunging Depths — Arc. 670
Expected behavior: These layers should return static data (level range, layer name) and reward information (drop probability, inventory status) like other layers.
Actual behavior: No data is returned for these 4 layers in either API response.
Impact: Prevents retrieving reward/inventory and static layer info for these specific content layers.
5. Related API / endpoint (if any)
POST /v1rc1/msn/rewards/{worldId}
POST /v1rc1/msn/layers/static
6. If a value is wrong — does it look correct elsewhere? (check one)
- Only OpenAPI is wrong — Navigator / in-game is correct
- Navigator / in-game shows the same wrong value too
- Not sure / can’t compare
7. Current status (check one)
- API key approved, actively using
- API key requested, waiting for approval
- Haven’t requested yet — checking if it’s possible first
8. Attachments
No